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Presonus Studio One Producer 2.0 DAW Software

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$199.95
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Consistently praised for its design, Studio One Producer is neatly divided into two pages—the Song and Mixing/Editing pages—that are dedicated to specific tasks. Say goodbye to using multiple steps to accomplish simple tasks, clicking through endless menus, and suffering hours of frustration. Say hello to the new generation of DAW software that lets you enjoy making music faster than you thought possible.

SONG PAGE
The Song page is a complete multitrack audio-production environment with a single-window interface. On this page, any number of audio and instrument tracks can be recorded, edited, and arranged; any number of audio effects and virtual instruments can be used; and almost any parameter can be automated using track or part automation.

An integrated, searchable Browser uses drag-and-drop to make it fast and easy to find, import, and save audio and musical data files, plug-ins, presets, and more. Audio files can be imported and automatically time-stretched to fit the current tempo. MIDI files can be auditioned and imported, too. Virtual instruments can be dragged from the Browser directly into the Song for instant setup of all parameters. To save audio files, MIDI files, and plug-in racks and settings, simply drag them back to the Browser. Now you can work quickly whenever inspiration strikes!

MIXING PAGE
Studio One’s mixing capabilities are straightforward, intuitive, and easy to use.
Studio One’s Console is available in the Song page at all times, but it can be separated and even dragged to a second monitor. You can mix as many tracks and use as much processing as your computer CPU can handle. And Studio One’s powerful drag-and-drop features make it quick and easy to bring in new elements, effects, presets, and more. Custom configurations abound for tailoring your mix-down environment to the task at hand. In addition to quick and easy access to all channel strip controls and plug-ins, access to routing, busing, and automation operations are all just a click away.

Mixer architecture
Studio One provides you with a mixing console as complete and capable as any found in a commercial recording studio. There are no limits to the number of input channels, inserts, FX channels, subgroups, mix buses, and outputs you can employ. The only constraints are the number of hardware inputs and outputs in your audio interface and the limits of your computer system. There’s also no limit to the number of processors and effects that you can employ, up to the limits of your computer system. Just drag-and-drop!

Mix Console views
Studio One offers a number of options for getting to and viewing the mixing console. All are available without leaving the Song page, so you can keep working, not waste time navigating! Click on the Mix button from the Song page to open a mixing-console overlay. The tracks you are working on are still right there. The default small Mix view shows just the basics that you need: level, pan, mute, solo, etc.

Each channel strip features an Expand button that opens up the rest of the channel strip and displays your insert effects and effects sends. You can also get right to this view by double-clicking the left column of any track (where the track name is).

The Console can be toggled between small and large view—as large as full-screen—and also toggled between narrow and normal. The Console can also be detached from the Song page and can even be dragged to a second monitor. All of these options allow you to work as efficiently on your laptop as you do in your studio with multiple screens.

Studio One strives to keep clutter down and productivity up by having only one window open at any time and by giving you lots of easy navigation options. However, you might want to view the settings for several effects side by side, or perhaps you simply prefer more of a dorm-room look. If you click on the Pin button at the upper right of any Insert Effect window, the interface for that insert effect will stay open in an independent window until you choose to close it. Any number of Insert Effect windows can be pinned and open simultaneously.

Banks: Configurable Channel Views
Studio One’s Console defaults to a simple view of available audio and Instrument channels. The stereo Main Out channel strip is always anchored to the right side of the Console.

The Banks panel controls which channels in the Console are visible, as well as which channels are available to a configured control surface. Channels that appear in the Banks-panel list can be shown or hidden in the Console. Click directly on any channel name in this list to show or hide the channel; hidden channels are highlighted in gray. Each channel type (audio tracks, Instrument tracks, FX returns, buses, and sub outs) has an associated button at the bottom of the Banks panel; click to quickly show or hide all channels of that type in the Console. Channel numbers and level meters can be displayed in the Banks list to help you understand where sound is coming from during mixing, regardless of which channels are shown or hidden in the Console.

In short, it’s really easy to get a mixing console put together that makes sense for what you are doing. To top it off, custom views can be saved as console Scenes that can be recalled whenever you need them. Cool again!

Input View
The Inputs panel is closed by default and can be opened and closed by clicking on the Inputs button in the Console navigation column. The Inputs panel will display audio channels in the Console for each configured hardware audio input. This is your most accurate display of audio levels coming into Studio One and careful attention needs to be paid to these displays. If the audio input signal is too “hot,” it can overload the circuitry of your hardware interface, which distorts the signal. Trying to fix this after the fact is kind of like trying to un-shoot a gun!


TRACK EDITING PAGE
Getting to the details of a recorded track is just as easy as recording. There’s no need to dig into menus and dialog boxes or manage new windows. Everything is just one click away. And don’t be afraid to edit. Studio One supports multiple Undo, up to the limit of your computer’s RAM. And RAM is cheap!

Edit View
Clicking the Edit button in the lower right corner of the Song page opens a detailed view of either the first track or the currently selected track. (Double-clicking an event on a track does the same thing.) A zoom slider on the bottom right lets you scale the audio waveform or Instrument-event view to suit the task at hand.

Scrolling and clicking on other tracks in the Song page switches between tracks. Only one track of a set of grouped tracks can be seen at a time, though edits can span all grouped tracks. The Edit view has a timeline display at the top showing bars, samples, or time code, depending on your Song settings. Double-clicking the timeline starts playback of the Song from that point. Clicking again starts playback from that point—useful for sweating the details of a particular phrase or section. Double-clicking again stops playback.

Edit Multiple Instrument Tracks Simultaneously
With Studio One 2, you can view and edit more than one Instrument track at a time in the Music Editor, select multiple parts on different color-coded Tracks in the Arrangement and edit them together.

Multitrack Comping Done Right
Single and multitrack comping are quick and easy in Studio One—and faster than with most DAWs! No tool-switching is needed, and crossfading between takes is automated, although you can edit the fades. Auditioning takes is as simple as holding Alt and clicking on a take—no more manually soloing entire lanes, as in other DAWs.

Transient Detection, Editing, and Groove Extraction
Sure, you can do transient detection and editing in other DAWs—but it’s slow, and you often have to make a lot of decisions along the way. In Studio One, you can quantize multitrack drums in two steps: group the tracks, then quantize. Studio One does the analysis and phase-coherent quantization for you—with great-sounding results! Want to quantize audio to other existing audio? Drag-and-drop audio into the Groove panel, then quantize. Groove extraction is as simple as drag-and-drop; extract a groove from any audio and apply it to any other audio in seconds!

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